Osmo
Game Lead
2020-05-01-2021-05-01
- Manage sprints with team of 15, including external international studios.
- Wrangle art assets from concept to integration with externa...
- Manage sprints with team of 15, including external international studios.
- Wrangle art assets from concept to integration with external assets.
- Coordinate roadmap and risks with marketing, QA and other stakeholders.
- Launch games that are played by thousands of new users every week.
- Manage research team and coordinate scheduling.
Development Lead
Lucerna Studios
2017-01-01-2020-02-01
- Organized sprints and long term deliverables using Scrum.
- Developed and launched 3 VR and AR educational games for schools.
- Create...
- Organized sprints and long term deliverables using Scrum.
- Developed and launched 3 VR and AR educational games for schools.
- Created 3D assets and animations for games.
- Coordinated with remote team to ship 3 games.
Associate Technical Artist
EA Sports
2013-05-01-2017-03-01
- Shipped four AAA games that sell over 100 Million units each year.
- Coordinated with developers to find solutions for bugs and feature...
- Shipped four AAA games that sell over 100 Million units each year.
- Coordinated with developers to find solutions for bugs and features.
- Created tools for artists and QA to improve their efficiency.
- Managed coding and innovation classes for all EA employees.