Game Developer
Gameloft
2011-02-01-Present
Implement cutting-edge strategies and tools to develop Java and iOS videogame ports, updates, and scripts for mobile devices. Test and...
Implement cutting-edge strategies and tools to develop Java and iOS videogame ports, updates, and scripts for mobile devices. Test and operate prototype cell phones in an effort to improve various aspects of games and corresponding hardware responses, including display, sound, rotation, push notifications, tracking bugs, and gameplay.
Key Achievements:
- Updated Six Guns iOS video game for 64 bit devices.
- Spearheaded porting of features for renowned games such as “The Amazing Spider-Man” and “Iron Man 3”, as well as many others, to Blackberry, including iOS maps localization menus and App Purchase modules.
- Simplified source code and designed data processes though shell and Python Scripting, including converting iOS GLSL shaders to Windows Phone HLSL shaders for “Spider-Man Unlimited”.
- Analyzed C++ to HTML5 code conversion to innovate an HTML5 beta game engine.
- Ported a vast selection of games for Android, Blackberry and C++ Brew. Standout titles include Brew ports “Lego Batman”, “Assassins’ Creed: Revelations”; Android ports Fashion Icon (using Unity engine) “Spider-Man: Ultimate Power”, “Ice Age: Scat Adventures”, “Asphalt Nitro”; and Blackberry ports “The Amazing Spider-Man”, “Iron Man 3”, “Let’s Golf 3” and “Asphalt 8”.
HTML/CSS
Python
Android
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HTML/CSS
Python
Android
Java
C++
Unreal Engine 4
Unity
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Systems Programmer
CIE Group
2011-01-01-2011-12-01
Provided inventive technical leadership for most influential and profitable advertising and entertainment firm in Latin America.
K...
Provided inventive technical leadership for most influential and profitable advertising and entertainment firm in Latin America.
Key Achievement:
Coded an employee salaries system as well as a call center website for American Express customers.
Html5, css3 and jquery
Apache struts
Hibernate ORM
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Html5, css3 and jquery
Apache struts
Hibernate ORM
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