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Freelance VR Developer - Denise  C
Freelance VR Developer5.0 (183 reviews)

I've been a professional programmer since 2016, diving into Apple App Development since 2019 after a spur-of-the-moment decision to attend WWDC. I have a passion for solving "impossible" problems and helping others tackle their toughest challenges. Since September 2024, my focus has been on Vision Pro development, particularly with Enterprise APIs. I believe this technology has the potential to elevate existing solutions to new heights. If you're facing any challenges with Apple development platforms, feel free to reach out—I'm here to help!

Freelance VR Developer - Michael Urvan
Freelance VR Developer5.0 (121 reviews)

Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.

Freelance VR Developer - Josue Soto
Freelance VR Developer5.0 (44 reviews)

Hi there! I'm an Interactive Developer passionate about creating immersive experiences that captivate and inspire. With over 13 years of experience, my journey has taken me through a diverse landscape of Unity3D projects and web-based projects, cutting-edge VR/AR applications, and robust networking solutions. My work is about bringing interactivity to life, whether it’s for gaming, educational platforms, or virtual events. Take a peek at my introduction video to see the range of experiences I've crafted. I'm here not just to build, but to collaborate and guide you through the maze of software development. If you're looking for someone to help you navigate the exciting possibilities of interactive tech, I'd love to chat. **Ready to create something amazing together? Hit the message button!**

Freelance VR Developer - Ethan Soo
Freelance VR Developer5.0 (20 reviews)

I specialize in Unity VR/AR development. However, I'm highly adaptable and am generally capable working on any interesting tech related project. Keep in mind that I'll charge more if it's something outside my expertise. Let me know if there's a project you want me to work on! Portfolio: ethansoo.xyz Prior Projects & Clients: https://docs.google.com/document/d/1ii5qUvPd0sIYq9OoQMXnW8NySKiIK1ZyUjE--kk1JEM/edit Expertise: 2+ years mentorship & leading workshops on programming, game development, and VR development using Unity. 3+ years of practical experience on Codementor Experience with 10+ programming languages & various tech stacks including Java, C#, Python, Swift, C, C++, Scala, Rust Credentials: Udacity VR Developer nanodegree graduate Founder of Cupertino Game Development Club

Freelance VR Developer - George Cook
Freelance VR Developer5.0 (16 reviews)

Hello! I'm [George Cook](https://www.linkedin.com/in/georgejecook/). I love engineering high quality code. I take great pride in my craft, and produce highly extensible and maintainable applications. I'm extremely good at refactoring apps - I'll get into that below; but if you're a serious organization, and your code is getting stale, or hard to work with, then getting you back on track is one of my specialties, and I'd love to help you! I'm really enthusiastic about Roku development in general : really - and I've got the goods to prove it :) ! Here's some of the things I've done/do: - Wrote a beautiful unit testing framework for brightscript developers, called [rooibos](https://github.com/georgejecook/rooibos) - it's based on Mocha, and it's awesome - I use it all the time to keep my productivity high and deliver quality code - Heavily contributed to the [Brightscript langage vscode extension](https://github.com/TwitchBronBron/vscode-brightscript-language/), which is the number 1 ide extension for roku developers - Shared navigation examples, and MVVM code in my public [navigation example](https://github.com/georgejecook/rokuNavSpike) - Wrote a logging framework, tailored to brightscript and roku development, called [rLog](https://github.com/georgejecook/rLog) - Wrote a lightweight processor, a bit like awk, just for brightscript, named [burp](https://github.com/georgejecook/burp) - Started the popular, and awesome [Roku developer slack group](http://tiny.cc/nrdf0y) Some of my Roku work ################# I've proudly delivered work for companies you know: - [Smithsonian Channel](https://www.smithsonianchannel.com/) - [Brightcove](https://www.brightcove.com/en/customers/hope-channel) - [Applicaster](https://www.applicaster.com/) - [Olypmic Channel](https://blog.roku.com/olympic-channel-on-roku-canada) - and others... My Roku experience includes ##################### - Application architecture - Full cycle development - Continuous integration, and professional build processes, leveraging gulp and other build systems, with jenkins/travis, etc - TDD development, and supporting patterns - Front end work, both general, framework and advanced UI components - Performance optimization - Integration with Roku and 3rd party authentication, and analytics such as: - Google IMA - Adobe AdMobile - RokuPay - Youbora analytics - Cleeng payment processing - Other 3rd party solutions - Custom video components and controls - Advanced analytics integrations - Graphql, json, XML, and RSS feed consumption - 4k, HLS and live streaming - Advanced application debugging - and more... Some of my other work ################# - I've done years of Xamarin development, pushing the envelope on cross platform performance, and had a [hugely successful blog series and cross platform library](https://github.com/georgejecook/xamarinFastCell) - AR/VR in Unity3d, for Oculus and Vive - I spent a year making a few VR games, like [The Incredible VR Gameshow](https://www.youtube.com/watch?v=UhM4qL31OuI) - iOS, I've done advanced objective c apps, making the worlds first [AR video editor](https://www.youtube.com/watch?v=5uBZa8v_vG8) (I made it way too early; but that's life :/ ), and a whole bunch of other realtime video, video players, imovie clones, amongst others - Worked in Banking, pharms, military over a 20 year career - Did almost a year doing full-stack js with a kafka-based micro-architecure, contracting to UnderArmour - Was a consultant for Adobe's own consulting group, specializing in Flex UX/Business processes/Design/Architecture/ ################################ - I've been involved in startups and huge organizations, on products and services - I've launched my own products - As such I've got a wide array of skills, and solid Software Development Principles and can successfully interact across a wide range of roles - Been working remotely for a decade, so I know how to get things done when not physically present - Take pride in training other's in the best Practices and Processes and teaching them how/why to be a Principled software engineer - Have a diverse set of software skills and have good level's in a broad range of languages Refactoring failing code bases/getting software back on track ############################################ I started coding when I was 6, 35 years ago. I'm as passionate now as I was then; but I've got a whole lot of acumen, and natural coding talent. That allows me to hold extremely large codebases in my head, even crazy-insane, poorly architected ones, and rewrite them over a few weeks. Over my career I built a solid name for being able to come into a project, understand the current code, identify the issues, and refactor the codebase, with low regression risk, while converting unmaintainable code bases to highly maintainable one's with solid patterns. I _love_ that kind of work as well - if you've got a project in dire straits, and don't want to lose a fortune; then take advantage of my experience, OCD and my wife's ability to let me disappear for a few 70 hour weeks: you will never regret it :D Let's talk! ####### I probably sound arrogant; but I want you to know what a great benefit I will be to you and your project - I offer a lot more besides these tidbits here. Why not ping me on mail/roku slack group/linked in, and we can further chat. I _really_ like people _and_ computer software and I work on every project as if it were my own: as far as I'm concerned; your success is my success. So [get in touch!](mailto:george@tantawowa.com), and let's see what I can do to help.

Freelance VR Developer - Temitope Sonuyi
Freelance VR Developer5.0 (8 reviews)

Temitope is a seasoned software engineer with over 25 years of experience. He is an accomplished graduate of the MIT Media Lab, where he completed his master's thesis. With a proven track record of entrepreneurship, he has founded multiple companies and worked with Meta (Facebook parent company) Reality Labs in the VR Integrity space. He is the holder of multiple patents, and co-authored the paper "Get to Know Google, Because They Know You!" In addition, he has lent his expertise to several STEM learning programs as an instructor.

Freelance VR Developer - Waqas Akbar
Freelance VR Developer5.0 (6 reviews)

Full Refund if i am unable to help :) As a seasoned software engineer deeply dedicated to crafting efficient solutions for business needs, I am constantly driven by my unwavering passion for technology. Continual exploration and assessment of new languages, frameworks, and methodologies are integral to my approach. By integrating these innovations into my work, I consistently deliver exceptional results. Moreover, I firmly believe that fostering an environment of open communication and collaborative learning is paramount for team success. I am eager to contribute to this environment as a CodeMentor, offering my expertise to facilitate the growth and development of others in the field.

Freelance VR Developer - Arsen Tabaku
Freelance VR Developer5.0 (4 reviews)

I GET THINGS DONE!!! 🎯 But why working with me? 🧐 . . . . . If you are reading this, it means you clicked the *View more* because you are curious about your future mentor. So, who am I? 🤔 - 👨‍🎓 **Studies?** Graduated as honored master student in Computer Science from top university in Germany, Saarland University. - 👨🏻‍💻 **Experience in software engineering?** Over 6 years of experience where I have worked on a variety of projects that have allowed me to develop strong skills in programming, problem-solving, and collaboration with cross-functional teams. - 👨‍🏫 **Experience in tutoring?** Yep, more than 200 successfully tutored students. - 🛠️ **Favourite frameworks?** Angular (frontend) / NestJs (backend). - 💻 **Favourite platforms?** Web and mobile development. - 😎 **Best characteristics?** Ability to solve problems by splitting them in smaller chunks and logically reasoning the solution of each one of the via a real world analogy. - 🆓 **Free session?** I offer a 15min free session so we both understand the problem during that time and then we go into solution mode with a clear understanding. More questions? Let me know 😉 Looking forward to collaborating with you. Thanks a lot in advance! 🙏

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Frequently asked questions

How long do VR projects normally take?

The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance VR project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance VR request on Codementor, check out our article.

How much does it cost to hire a freelance VR developer?

We don’t charge anything when you post a freelance hiring request for VR developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.

What makes Codementor VR developers different?

We do a comprehensive technical and communications screen of all VR developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing VR developers’ user satisfaction rates.

What happens if I’m not happy with the freelancer’s work?

As a platform, we strive to ensure you’re always happy with your VR project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.

For more answers to frequently asked questions, see here.

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